GameFile spotted something both interesting and ominous – Sony has changed their plans for the future compared to 2025, if what was missing from their latest annual report is any indication. For some back story, back in 2025 Sony proclaimed that they would “deploy its first-party titles to multiple platforms such as PC.”
But the keen eyed folks over at GameFile flagged that this was now missing from their 2026 report. This shouldn’t come too much as a surprise, as Sony recently shuttered Bluepoint back in March of this year. Bluepoint had been remastering remaking classics like Shadow of the Colossus and Demons’ Souls for decades – and this closure followed swiftly after rumours of Sony pulling away from releasing their games on PC.
And this listing seemingly confirms that, at least for the foreseeable, Sony are focusing their sights purely on their own console. That’s not all that the 2026 annual report shared, however, as it also confirms that they want a stable revenue base from “consistent, annual releases of single-player games”. And I’m sure we can all agree this is good news, but they also reaffirmed their interest in building a live service portfolio.
But also, the report also states their intention of driving growth with AI, as shown in the image below.

The use of generative AI is definitely going to raise both eyebrows and alarm bells, but I sincerely hope that it will not be used to replace artists or give “AI slop” to players.
Sony also addressed the elephant in the room a little bit and acknowledged that their upcoming Playstation hardware, such as the as yet unannounced Playstation 6, will be impacted by the “increased prices and supply shortages of memory semiconductors.”
This is hardly a surprise, as we have discussed numerous times on the channel we have heard rumblings about internal roadmaps being delayed and plans adjusted because of the absolutely insane cost of memory at the moment. How exactly this ends up impacting the release date and launch price we will just have to wait and see.



