Quantum Break Devs To Discuss How They Solved Performance Issues At GDC

The GDC 2016 session scheduler is proving to be a bit of a treasure trove lately. It revealed that Hitman may support DirectX 12, and now we know that Remedy Entertainment will be discussing how they solved the performance issues in Quantum Break. The title of Remedy’s session is Advanced Graphics Techniques Tutorial Day: Developing The […]
Details Emerge On Xbox One Backwards Compatibility & BETA

Phil Spencer came out on stage at Microsoft’s E3 conference and mentioned that they didn’t know if backwards compatibility could be done, but they managed to do it. Now, I do believe that they knew how to do this from the beginning, but to keep selling Xbox 360’s and are obviously a company who wants […]
E3 2015 | XBOX Brief Game by Game Thoughts & Opinions

With the dust settling on the Xbox E3 2015 conference, lets take a look at the games featured this year. HALO 5 carrying on from where Halo 4 left off the Halo story is really coming into its own and has surpassed the game play which was always its strong point. As well as […]
Windows 10 Release Date & Pricing Announced

Recently Windows announced that windows 10 would be coming June 29th, 2015 and will be available in 190 markets globally for free if you own a copy of Windows 7/8/8.1 or have a Windows Phone. The above deal however, does not include Enterprise copies of Windows. The following statement was given on Windows 10 blog […]
Microsoft Working On Xbox One GPU Optimization For Better Graphics Performance

Microsoft are from done when it comes to squeezing performance out of their Xbox One system, and are currently recruiting a Software Engineer who will be working in Microsoft’s Advanced Technology Group (ATG) to optimize the Xbox One’s graphical capabilities. ATG were instrumental in supporting the Xbox 360 too, and now the team have naturally […]
DirectX 12 Build 2015 Analysis | Multi GPU Support | X1 & PC Porting

Since the announcement of DirectX 12 at last years GDC, Microsoft have slowly drip fed developers, gamer’s and the press details of the upcoming API; but at Build 2015, we’ve news that the API is not only largely complete, but will ship with several incredible new features likely to change how we view PC gaming. […]
Microsoft Discusses Universal Windows Platform API’s For Xbox, PC & Mobile

Microsoft’s decision to build a Universal Windows Platform has been on the mind of developers for some time, and we first heard murmurs of the companies plans last year. But now, at the Build 2015 conference, Microsoft have finally provided a few hints on how this will work, and will reveal even more information on […]
Microsoft Looking Into Streaming PC Games To The Xbox One

We all know that the feature of streaming Xbox One games to your PC is one of Microsoft’s flagship features for Windows 10, but Microsoft is also looking into streaming the other way around. Yes, streaming your PC games to your X1 console. This comes from Mike Ybarra, who spoke to Polygon at GDC 2015. […]