Asynchronous Shaders Analysis & Their Role On PS4 Xbox One & PC According to AMD

For quite some time, GPU’s have done much more than simply push pixels around the screen. The fixed function pipelines of the late 90’s are long behind us, and GPU’s are now being used in a variety of non-graphics tasks, such as physics, collision detection or even AI. But there is still a long way […]
AMD R9 300 & 400 Series Rumor Roundup | Engineering Samples, HBM Memory & More

It’s fair to say that the ‘rumor’ period before a products launch is probably the most exciting; the speculation, the hype and looking for any shred of information you can lay your hands on. The latest entry into the Radeon series for AMD is no exception, and we’re all scrambling to get an idea on […]
AMD Radeon R9 390X Performance Numbers Leaked | It’s… Fast

Several months ago, Nvida’s Maxwell architecture was the subject of much speculation. The architecture had (and does continue to have) great potential, but the GTX 980 isn’t quite the performance monster we’d been hoping for. But many are sticking to what they’ve got, waiting to see what either AMD’s R9 390x offers or Nvidia’s own […]
Cheaper, 20nm Xbox One Processor In Development | X1 Slim On The Way?

Microsoft might well be working on a cost reduced Xbox One console, if recent rumors and evidence is accurate. This isn’t anything new in the console industry, where as technology evolves, the systems become cheaper to produce, and processors can be shrunk in size. Currently, the Xbox One’s APU is built using the tried and […]
Ubisoft GDC Presentation of PS4 & X1 GPU & CPU Performance

It’s an understatement to say Ubisoft have been front and center when it comes to controversy of late, whether it be frame rate, resolution, graphical downgrades or perhaps the most dreaded term of all, visual parity. Recently, a viewer and reader contacted me on Facebook and pointed out a rather interesting technical document I’d missed […]
AMD Mantle Benchmark | DX11 vs Mantle API On Mid Range GPU

AMD’s shiny new API is out in the wild, already developers such as DICE are embracing Mantle and users who’ve opted for certain AMD GPU’s are taking advantage of the performance gains. But let’s say you’re torn between buying an AMD Radeon GPU or one of Nvidia’s Geforce lines – should Mantle be a deciding […]
Playstation 4 Vs Xbox One GPU | Understanding the Differences

When the specifications to Microsoft’s Xbox One were first unveiled to the public, the console received a lot of criticism due to the perceived gap between it and its rival, Sony’s Playstation 4. It’s hard to argue the difference in specs hasn’t hurt the Xbox One’s sales figures, despite the rather nice bump the Kinect-less […]
Playstation 4 CPU & GPU Profiling Information Unveiled

When it comes to Sony’s strategies for console optimization, ICE Team are the ones usually in the lime light. But in reality, there are other teams also responsible for producing the tools, strategies and optimizations to improve the systems performance over the long haul. ICE Team typically work on API related ‘stuff’, including GPU drivers, […]