The Vulkan Interview | Exclusive Interview With The Khronos Group

The past year or two has marked a considerable shift in the graphics industry, one spurred on not just by faster hardware and ever demanding games, but by the evolution of two new graphics API’s: Microsoft’s DirectX 12 and Khronos Group’s Vulkan. Both API’s were created for a modern computing era, an era filled with […]

GameStop COO Believes PS4K & Xbox Next Launches Are ‘Imminent’ | Rumor

Chances are pretty good that you’ve heard the whispers both Microsoft and Sony are considering upgraded hardware for their respective consoles, and GameStop’s COO has said during their official investor day that the launch of these new consoles is ‘imminent’. Tony Bartel, GameStops Chief Operating Officer spoke of multiple upcoming launches. We can obviously attribute […]

Nvidia GeForce Pascal GP104 Core Images Leak

Despite the GPU market being rather quiet during 2015, there was always the anticipation and excitement of both Nvidia’s Pascal lineup and AMD’s Polaris lineup. The latter of the two has certainly seen a lot more limelight when it comes to leaks, and earlier today we learned the number of Stream Processors in certain Polaris […]

Microsoft Promise UWP VSync Fix, Modding & Overlay Support Incoming

Microsoft’s Build 2016 conference has been pretty interesting thus far, and as Phil Spencer took to the stage, it was clear his primary goal was to diffuse the growing complaints in the PC community regarding the limitations of UWP. “Through the Universal Windows Platform, our plan is to deliver games that will run better on […]

Nvidia Explain VXAO For DirectX 11 & DX12 – Voxel Ambient Occlusion

Rise of the Tomb Raider for the PC is the first title to officially use Nvidia’s VXAO (Voxel Ambient Occlusion) technology thanks to a spiffy new title update (which also added the touted DirectX 12 mode too). VXAO is considered by Nvidia to be the next evolutionary step of HBAO+, offering even higher quality and […]

Watch Dogs 2 Supports DirectX 12 & Optimized For AMD Hardware

Ubisoft’s original Watch Dogs held a lot of promise, and with luck the sequel will deliver. Ubisoft are going to be pushing the visual boat out on Watch Dogs 2, and have confirmed that the title will fully support DirectX 12. Interestingly, AMD’s Roy Taylor tweeted an article from The Country Caller, which hints that […]